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LB Game Guide: Zelda Spirit Tracks Walkthrough and Strategy Guide.
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The Legend of Zelda: Spirit Tracks Help Thread
#2
Posted 01 June 2010 - 09:00 PM
So goes conventional wisdom in the comments whenever anyone espouses Npwqlfpx a little nostalgia for the old days of vanilla WoW. Raiding was a far different animal back then. Players who raided were still considered hardcore -- "casual raiding" wasn't on the radar yet -- and devoted week after week of angling for a 40-man raid slot in hopes of earning the chance at a purple drop. Even though strategy sites for WoW raids blossomed wow power leveling sooner rather than later, videos and the trustworthy guides remained relatively sparse, and many early guilds developed their own tactics and jealously guarded alternative strategies. Standing at the mailbox in Ironforge with a massive, raid-sized weapon on your back meant wielding a badge of achievement that attracted a small crowd; bearers would be flooded with awed whispers asking where it was from. A thoughtful look back at WoW's 40-man past yields both positives and negatives. It wasn't simply the size of the raids that made them feel so different than today's raids ; it was the interplay of raid size, the inexperience of the raiding player base, the wedding dresses scarcity and difficulty of rewards, the lack of universally accepted tactics and strategies ... A whole host of influences that simply can't be replicated today. But while the era may long cold and dead, the content is still very much alive. Beyond the bored, pre-expansion players who are fending off burnout by sightseeing in vanilla WoW and The Burning Crusade instances lies another layer of players who are attacking old content with level-appropriate characters. These classic raiders aren't fruitlessly attempting to recreate the past; rather, they're enjoying an entirely different pacing for the game. Some people in the classic community feel as though raiding with a 31-point Replica rolex or 41-point talent spec and/or downranking spells gives more of a challenge, therefore creating more of a "classic" feeling. We don't participate in this mentality. We feel that any sort of subspeccing and/or downgrading spells will only result in players having less fun. Doing only two spells in a three- to four-hour raid doesn't sound very fun to me. Our guild has been doing this a long time, and the issue has been discussed again and again. What it comes down to is people seeking more of a "challenge" than others. From our viewpoint, these people never stay in the guild long and almost always quit WoW altogether. We've been clearing all classic content for months and months, never missing a raid clearing, with the majority of our members having fun. Why mess with success?! Many things attract our members to classic raiding and our guild in louis vuitton handbags general. If I were to copy and paste pieces off our member applications into this, the most common answer you'd find is that "People don't like the current level 80 experience." Yes, I generalize, because everyone has a different reason. It seems though that most people are tired of the current raid scene as well as the WoW community in general. Those sick of the "GS is God" mentality will find that we don't use the addon. LOL Those sick of the "epics are everywhere" mentality will find that gear in classic content takes a lot more time and dedication to get and is therefore more valuable. "What we obtain too cheap we esteem too lightly" -- Thomas Paine. This can be applied to almost every facet of the level 80 scene. The raids aren't that challenging. The gear is easy to get, and in turn, the community has made outcasts out of a lot of wow gold people. If you don't agree, you're automatically wrong, right? LOL People wanting more from their subscription will find an outlet here. The above-mentioned reasons. I've played Wrath of the Lich King. I took a mage in full ilvl 200s and in less than two weeks -- without the help of a guild, mind you -- I went to almost full ilvl 251s-264s and had cleared more than half of ICC-25 with a PUG. like how it's still challenging in classic. The beginning instances, such as Scholomance and Stratholme, provide more challenge than any heroic 5-man in Wrath. There are more stuns, snares and silences in the undead part of Strat than in all heroics combined. The raids actually require an attunement. I suppose I just like more of a challenge. I like to wow power leveling feel as though my time and dedication have been well rewarded (waiting eight months on bracers to drop to complete full tier 2). I like the tight-knit community that we've built here and the community that is the classic raiding scene, as well.zcy
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